Tuesday, 13 October 2015

Graphics Specification

Graphic Specification

Client Needs-The Needs also known as "brief" is the summery of what they want you to do for them. That could be things such as artwork for there games.
Audience-The gender and background are taken into consideration





Thumb nail-Art directors and graphic designers, as well as other kinds of visual artists, use the term "thumbnail sketch" to describe a small drawing on paper (usually part of a group) used to explore multiple ideas quickly.Thumbnail sketches are similar to doodles, but may include as much detail as a small sketch.





Visual StyleVisual styles relates to how the game appears to the player. It focuses on the appearance of the main game world and the components used within the world to enhance the game play. There are types such as cel-shaded, exaggeration and photorealism are the more used ones. However anime and pixel styles are becoming more popular.









Composition-The nature of something's ingredients or constituents; the way in which a whole or mixture is made up.






Typography-The style and appearance of printed matter.








Technical consideration

Consider managing the size of the AIX error log on AIX nodes, and the system log on Linux, Windows, and Solaris nodes

Image file formats the normal way to store and organize digital graphics. They are made of either vector data, pixels, or a mixture of the two. The image file size is shown by the number of bytes. The greater the number of rows and columns, the greater the image resolution, and the larger the file size

The three most common image file formats, the most important for printing, scanning and Internet use, are TIFF, JPG and GIFF. However, Tiff cannot be used in Internet browsers.

Digital asset management is made out of management tasks and decisions surrounding the annotation, cataloging, storage and distribution of assets. Digital asset management systems have in it computer software and hardware systems that help in the process of digital asset management.

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